A series of sculptures that sound out the relationship between geometry and movement in the act of playing.

The basic shapes (square, triangle and circle) used by 3 classic board games are mixed together on a single surface. Chess uses the square in a game that depends on our mental ability to plan a strategy. Backgammon uses the triangle and is a game that mixes strategy with chance, given that it is played with dice. Twister uses circles. The game depends on your physical ability to maintain balance and it is subordinate to chance, since it uses a roulette. These different playing mechanics are shown in the way the elements that correspond to each of the games relate to the grid on the floor.

“A reliable kind of uncertainty”

Vinyl, tiles, wood.
150 x 150 cm.

By filling the space that the wooden pieces would occupy if the game were played perfectly, the marble shows the highest height the structure could reach.


Wood, marble.
62,5 x 7,5 x 7,5cm.


Plastic, concrete.
70 x 55 x 10cm.


Acrylic, wooden bow.
100 x 100 x 4 cm.

This piece applies a set of rules that belong to a specific game to another game or pastime that is meant to work by other rules. It applies the rules of Conway’s Game of Life to the graphic pattern of the daily crossword puzzle that appears in the newspaper. Conway’s Game of Life is a cellular automation devised by the British mathematician John Horton Conway in 1970. The resulting piece is an animation that changes every day.

"The answer is the pattern"

Computer generated video.
Variable length.

Film stills from "The answer is the pattern"

"Untitled (balloons)"

Helium filled balloons, metal.
180 x 100 x 90 cm.